The Shifting Audience of Gamers

Intro: Who “Gamers” are, and who we thought they were has changed. As Will Hume from demonstrates via storytelling and analysis, the most recent available data shows how accessible games have become over the years and who they now play to directly and indirectly. From the Gamer culture to the Canadian economy and back again.

Presentation Slides:

Title Page
Contribution to the Canadian Economy and Entertainment
Include Algonquin Anecdote about Girls and Call of Duty





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