What does it say about the industry to reward The Last of Us Part II? Is it an endorsement of crunch? Back in March, Jason Schreier wrote about an industry problem that surrounds the game. Developer crunch. People working long hours, often unpaid overtime on games that are too long, are announced too early and…
Tag: Microsoft
Is the Outer Worlds Just Fallout: Lite?
Getting a crew together to make a Western RPG game in half the time it takes to make a Bethesda piece shines in its professionalism and smoothness but conceptually points to an *as well, growing creatively bankrupt video game industry. The eighth generation of consoles has not produced as many games in quantity or quality…
‘Gears 5’ Is a Surprisingly Subtle Step-Forward for Industry Representation
By: William Hume Following protagonists Marcus Fenix and his son J.D., Kait Diaz steps into the campaign shoes of the billion dollar franchise, whose newest installment is simply titled ‘Gears 5′. There’s a simple evolution at work here. In all of the interviews with the developers, they simply & calmly remark at how the selection…
‘Gears of War’ 1-4 Franchise Review
From Director Rod Fergusson and The Coalition Microsoft Games Studios Presents A game built on Unreal Engine 4 with multiplayer by Splash Damage In the 8th generation of console video games, I got to hand it to Phil Spencer & Xbox. It is inaccurate to call a billion dollar company like Microsoft underdogs, but it is interesting…
FilmGamer’s Most Anticipated Video Games of 2017
For Honor (Ubisoft Montreal) Valentine’s Day I spoke to a former game developer at Ubisoft and pro gamer who revealed in a talk that the company has been pushing really hard for e-Sports with this latest effort, and from playing the alpha (captured above) I can tell. For the first time in forever I began…
Case 3: Crisis Communication – The Microsoft Xbox 360 Red Ring of Death
Analysis/ Context of Microsoft’s Billion Dollar Problem Affecting Stakeholders Figure 1:Crisis framing applied to the Xbox 360’s life cycle The scope of Microsoft’s Billion-dollar problem: ‘Xbox 360’s Red Ring of death’ coined by the early social media age of the mid 2000’s is difficult to discern, because it is so unique in nature. Its place…