What does it say about the industry to reward The Last of Us Part II? Is it an endorsement of crunch? Back in March, Jason Schreier wrote about an industry problem that surrounds the game. Developer crunch. People working long hours, often unpaid overtime on games that are too long, are announced too early and…
Tag: Xbox
‘Control’ Distances Itself from Remedy Classics
Developer Remedy/ Publisher 505 Games Rating: 4/10 To Control or not to Control, that is the question. It is also a gameplay choice marred in Remedy‘s 4 year development cycle and a change in publisher culture. The result is a surrender to a host of problems from a decades worth of industry game development. Loosely…