Creators: Jonathan Nolan and Lisa Joy Studio: Amazon MGM Studios / Channel: Prime Video Budget: $153 million Plot: When her Dad (Kyle MacLachlan) gets kidnapped, the optimistic young Lucy (Ella Purnell) ventures out of the nuclear Fallout shelter she has been raised in her whole life to find him. On her journey, she encounters a…
Category: Game
Xbox’s Mandatory Pop-Up Ad Goes Too Far
Upon initiating my Xbox One, I am immediately presented with an unavoidable pop-up advertisement, compelling me to acquire an Xbox game prior to any meaningful interaction with the console. The choices presented are to buy the game, opt for a pricier edition, or exit, which lacks clarity in its phrasing. This situation raises concerns, as…
‘Portal 2’ Review: Thinking With Portals [Lost Review #100]
Originally published on Facebook on April 23rd, 2011. This is the first game review I wrote. “Aha!”. That is the word you will be saying most to yourself as you progress through Portal 2’s nine chapters in the single player campaign. These test chambers or individual puzzles you progress through are so cleverly designed, that…
An Open Letter Addressing Concerns Regarding User Interface Design in ‘Call of Duty: Modern Warfare II’
Modern Warfare II‘s Menu Design is the worst User Interface for any piece of technology I have ever seen in my life. I do not exaggerate when I say it made my blood boil, and it falls to the feet of Activision for hiring the much-maligned UI designer behind Hulu. To William Faler (Director of…
Lost Review #107: ‘Quantum Break’ Represented the end of Xbox’s Productive Era
Developer: Remedy Publisher: Microsoft Game Studios Release date: April 5th, 2016 Bias: First Xbox One game I’ve ever played. Loved the previous developer’s game, Alan Wake. Verdict: -2, -1, 0, +1 +2 / B Looking…
Lost Review 106: ‘Watch Dogs’ – Halt & Catch Fire
Developer: Ubisoft Montreal Publisher: Ubisoft Creative Director: Jonathan Morin Release Date: May 27th, 2014 Available Now: on PS3/4/5, Xbox 360/ One/ Series, Wii-U, PC, (Reviewed on X360) E3 2012 was a boring affair and a predictable time filled with sequels and aged hardware. All the promise was gone and people were just wading around for new…
Review: ‘Uncharted’ is Adaptable as a Gen Z Blockbuster
From the moment an Uncharted movie was announced over 10 years ago, I was half in the bag. I really enjoyed Mark Wahlberg in The Fighter (still his best performance) and the credibility of what a director like David O. Russell could bring to the table was exciting (see also Silver Linings Playbook) despite Wahlberg…
Resident Evil: Village Has a Ball Going ‘Back to Formula’
I don’t play a lot of Capcom games. The last one I played outside of Resident Evil was the Dead Rising series. Those games are driven by strong gameplay ideas, the ludicrous story turns filled with thin characters with tons of personality and labyrinthian navigation systems. That DNA carries over here with the Labyrinth navigation…
Did Last of Us Part II Deserve Game of the Year? 2020: Gaming in Review
What does it say about the industry to reward The Last of Us Part II? Is it an endorsement of crunch? Back in March, Jason Schreier wrote about an industry problem that surrounds the game. Developer crunch. People working long hours, often unpaid overtime on games that are too long, are announced too early and…
“All This Way” The Last of Us Part II – Review
Developer: Naughty Dog Publisher: Sony Interactive Entertainment Announced: 12. 1. 2016 Released: 6. 19. 2020 (3 years, 6 months, 18 days later) The Last of Us Part II was announced in 2016. Three years into development and three years too soon. There were no discussions of a real-life pandemic except from Bill Gates. I had…
Old News: Evo Shields now a Permanent Fixture in Apex Legends
Introduced in a recent community event, it looks like the armor is here to stay. By William Hume UPDATE: July 15th, 2020 We reached out to sports garment company Evo Shield via Twitter: “We do not have any involvement.” The fourth major event in Apex Legends has concluded but a piece of equipment is staying put-…